design & emotion

Design news

Entertainment=Emotion (International workshop) – From November 15 to 21, 2009

Entertainment=Emotion (International workshop) – From November 15 to 21, 2009 – Centro de Ciencias de Benasque Pedro Pascual (Spanish Pyrenees)

  • What is the relationship between entertainment and emotions in the consumption of new forms of media?
  • How does said relationship affect the attitudes, behaviors and thoughts of audiences?
  • What new emotions are generated by the new forms of interactive entertainment?
  • How does interactivity affect the emotional experience of entertainment?
  • What is the importance of morality or aesthetic appreciation in the experience of emotions during the consumption of media entertainment?
  • What emotions do we consume through new interactive products?
  • How do the intensity and valence of emotions change our aesthetic perception of entertainment products?
  • How are we influenced both by the emotions experienced during the processes of media entertainment, and by the perception of entertainment we obtain from experiencing these emotions?
  • Where are we taken by the emotions that entertain us?
  • Are there other ways of entertaining ourselves that make us freer?
  • In what products, and with what characteristics, are emotions stimulated or presented nowadays?
  • What are the cultural, economic, ideological, sociological, or artistic consequences of experiencing media emotions nowadays?
  • Does entertaining ourselves essentially mean generating emotions?

These are the kind of questions that will be answered at Entertainment=Emotion (E=E), the first edition of a very special workshop that will be held at the Centro de Ciencias de Benasque Pedro Pascual (CCBPP) from November 15 to 21, co-managed by María Teresa Soto Sanfiel (Department of Audiovisual Communication and Advertising, at the Universitat Autònoma de Barcelona) and Peter Vorderer (Center for Advanced Media Research -CAMeRA-, Free University Amsterdam).

E=E is an international workshop to which researchers, professionals and students of media entertainment are invited. The event, which follows a very special format, far removed from the traditional meetings held in the area, seeks to create the right atmosphere for prominent international researchers, media professionals, creators of content and students to think together about the phenomenon of emotions in the audiovisual consumption of entertainment. Of special interest to E=E are the new forms of interactive entertainment that provoke new emotional experiences among audiences.

The organizers are hoping that such a meeting, in the magnificent setting of the CCBPP, surrounded by beautiful mountains and delightful scenery, will encourage relaxed exchange between researchers and professionals from different traditions and of differing levels of experience, and for this to produce new visions and problems to be investigated, and the inspiration to create content. They also hope to create a permanent meeting point for media entertainment researchers that sets a first class international standard.

The organizers also hope to help generate aesthetic, philosophical, sociological and political discourse on the good for cultural progress signified by the different forms of emotional experience obtained during media entertainment processes. In this sense, the ultimate aim of E=E is to generate knowledge that arouses positive, free and responsible attitudes to the use, and experience, of emotions in relation to the consumption of audiovisual entertainment.

Similarly, the organizers of E=E seek to promote the creation, at the CCBPP, of a high level academic space where professionals and researchers can exchange and experience in situ the emotions produced through exposure to products that can generate emotion in order to entertain.

Finally, the organizers aim to investigate new forms of interactive entertainment and the emotional experiences they generate, and we therefore invite any developments to be exhibited or presented.

The application period for the presentation of communications, reports, presentations, exhibitions, audiovisual performances and poster session ends on September 7. The candidatures will be evaluated by a scientific committee, after which a list of those accepted will be published. For more information about the requirements for participation, please visit the website (http://www.benasque.org/2009emotion/) or write to Maria Teresa Soto (mariateresa.soto@uab.es).

The best selected full papers from Entertainment=Emotion (International workshop) will be considered to be published in a *special issue of the International Journal of Arts and Technology (IJART)*, the leading journal in the area (http://www.inderscience.com/browse/index.php?journalCODE=ijart).

A limited number of people can attend the workshop, so we advise you to send in your application as early as possible.

The CCBPP is managed by Physics Professors José Ignacio Latorre (UB) and Manuel Asorey (UZAR) and is supported by the Spanish Ministry for Education and Science, the Benasque Town Council, the Government of Aragon, the University of Zaragoza and the BBV. The CCBPP is a centre of renowned international prestige and is used to hold high level scientific meetings and, as well as hosting this meeting, seeks to stimulate the production of significant advances both in the study of science as in the professional creation of content, associated to the experience of emotions in media entertainme

July 24th, 2009 » permalink » trackback »

(required)

(required)

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>