design & emotion

« 2009 »

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    What do you feel in a hotel?

    In co-operation with the SusaGroup and Delft University of Technology, David Güiza Caicedo is conducting an interesting study for his Master thesis on emotional experiences. Currently, his focus is on what you feel in a hotel experience.

  • 25

    Join me at the HOO-HA Sensorimix Festival in Barcelona this spring.

    On May 29th, I will be speaking at Eurosyn’s Hoo-Ha Sensorimix Festival in Barcelona. A mysterious name for a delicious blend of emotions and multisensory perceptions. Forget the classic methods you know and dive wildly into this new EUROSYN seminar. I invite you all to register for this interesting seminar.

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  • 03

    Learning from games: a language for designing emotions

    Over at Johny Holland, Joe Lamantia wrote an interesting article called “Learning From Games: A Language for Designing Emotions”. Very helpful insights from the game design field, but helpful for many other fields, such as interaction design.

  • 04

    Scientists study how to make Britain happier… any room for design?

    Scientists have launched an attempt today to find out what makes the British happy. I would also love to see a similar experiment being carried out with a special emphasis on how we can design specific interventions to evoke positive emotions and eventually happiness in people’s lives.

  • 10

    For those of you on Twitter

    If you like to be updated on the latest on design and emotion, you can also follow me on Twitter:

  • 11

    Our notion of happiness is not universal

    A study looking into the common concepts of happiness and unhappiness and comparing those between Americans and Japanese people shows that there is a difference in the notion of happiness between East and West.

  • 12

    Daniel Pink: Why right-brainers will rule the future

    The new type of worker is one with highly developped right-brain activity, which will need to augment left-brained reasoning. Design of emotionally engaging, joyful and attractive solutions is one the six critical ‘right-brain’ qualities, according to Daniel Pink.

  • 17

    Using Twitter as a Collective Mood Ring

    Lately, there have been lots of initiatives that relate to this, often using Twitter as a source. One Happy Bird is the latest I encountered, and looks kind of interesting.

  • 17

    Facial expressions ‘not global’

    What’s going on? I thought we were going global, but it turns out some things aren’t… Some days ago I posted about that our notion of happiness is not universal, now researchers from Glasgow University published an article in Current Biology Journal that challenges the idea facial expressions are universally understood.

  • 18

    70% Of customers are willing to pay more when they have a positive experience. Duh! (?)

    Over at the Positive Grocer, Stacy Straczynski reports that a positive experience outweighs price sensitivity. This sounds like some good old sense-making, but the difference is now that this knowledge is coming out of the touchy-feely domain and is accepted as a solid differentiater from other organizations and allows them to command premium price. Sounds appealing?

  • 19

    Sony takes emotion in game-play a little step further with an emotion-controller patent

    Just like Nintendo, Sony is now also working on ways to incorporate emotion in game-play filing for a patent on an emotion-controller that knows when you are happy, sad, angry, etc.

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